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Answer by froYo
Hey, The problem you seem to be having here is that you aren't referencing the particle you wish to use. For example: var particle : ParticleSystem; function OnTriggerEnter(col:Collider) {...
View ArticleAnswer by bdsaxxy
well, instead of using particle.play();...you could use Instantiate(particle, transform.position, transform.rotation);
View ArticleAnswer by froYo
Hey, The problem you seem to be having here is that you aren't referencing the particle you wish to use. For example: var particle : ParticleSystem; function OnTriggerEnter(col:Collider) {...
View ArticleAnswer by bdsaxxy
well, instead of using particle.play();...you could use Instantiate(particle, transform.position, transform.rotation);
View Article